It also includes a tutorial mode making it much more beginner-friendly. Compared to its predecessors, World Championship 2007 boasts a better AI for challenging duels(though more experienced players may argue the contrary). Most notably, this game just lets you duel to your heart’s content. Instead you play as your own duelist whose appearance you can customize. Worth mentioning this title also introduces Jaden Yuki as the franchise’s new poster boy, though there’s no story mode. This one also supports online play with a Wi-Fi connection(a first for Yu-Gi-Oh! video games at the time). The World Championship Tournament games quickly became fan favorites, and Konami made the very smart move to continue them on the Nintendo DS.Īlong with a slight change to the series’ name, World Championship 2007 features over 1600 cards and more strategies than any game before it. Seems like Konami heard the gripes about GX Tag Force 2 since this third game provides a welcomed improvement to the series. The game’s AI can make for a steep learning curve for beginners, but seasoned card battlers will find a challenge without too much frustration. This game also has the much-appreciated Destiny Draw system from GX Tag Force 2. GX Tag Force 3 contains over 3500 cards for you to earn and collect, so you’ll have lots of strategies to play with to make and revamp decks! Konami put most of their efforts into the gameplay which might be the most we could ever want in TCG video games. That character will then accompany you around the Duel Academy, play mini-games with you, and join you in Tag Duels. Unsurprisingly, you also choose one of the other characters as your partner. The story was there but rather forgettable, if not confusing. They had functional graphics and ambiance already. Let’s get this straight: GX Tag Force 3 doesn’t aesthetically revolutionize the Tag Force games. Here’s hoping that the idea gets revisited! Looking past it being a non-standard Yu-Gi-Oh! video game, there was something awesome about seeing monsters from the TCG duke it out in real-time. But fans do seem to enjoy it to some degree.
The Falsebound Kingdom received a lot of flak from critics, mostly for the difficulty and how much it differed from the franchise’s other titles. You initially choose between two storylines that focus on either Yugi Moto or Seto Kaiba (or, much later, Joey Wheeler) who are all trapped in a virtual reality game. Each of which command Duel Monsters that battle for you.
Rather than fight with cards, you control an army Marshals. In this Gamecube title, the classic Yu-Gi-Oh! rules collide with real-time strategy and RPG gameplay so it gets complex. The Falsebound Kingdom numbers among the handful of Yu-Gi-Oh! video games that have core gameplay mechanics that obviously diverge from the TCG-style. A fun game if you played back then but also maybe a dated entry nowadays. The game mainly has you face one duelist after another until you’ve mastered all the duelist Tiers, so you duel fanatics will get your fill. There’s not much to rave about in the story though.
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Plus you receive more cards from booster packs by winning, another first for the series. Players automatically have a choice between three starter decks all with a wide variety of cards. The game also had over 800 cards, including Polymerization and fusion monsters which first appeared in the YGO games for the first time with this title. We have a bit of a throwback to this 2002 Game Boy Advance release.Įternal Duelist Soul isn’t very beginner-friendly so learning the rules can be touch and go. Yu-Gi-Oh! The Eternal Duelist Soul Released And the titles that veer away from the card battle model at least have the benefit of brand recognition amnog the massive Yu-Gi-Oh! Franchise. Still, they all feel familiar enough for players to get hooked. Usually they add some mechanics here and there while giving wider deck customization through the cards you acquire in-game. These games tend to have altered, if not completely different, rules compared to the physical TCG. It’s just that iconic.įor this piece I’m going to focus on Yu-Gi-Oh!’s North American video game releases(excluding iOS/Android). Yu-Gi-Oh! started off as a manga that then evolved into a world-famous trading card game (TCG), several anime series, and multitudes of video games.Īt a certain point in your life you’ve probably seen Yu-Gi-Oh! somewhere.